Has anyone looked into writing a .decls file for OpenAL? It supports EAX and other good things.
http://www.openal.org
Yeah it looks really good.
/Alienforce
I was doing it last week, but my comp crashed.
All gone! :)
I might start it up again...
I would really appreciate any work you do on this, and I bet a lot of others would, too.
this would be ideal for Blitzmax!
anyone did that for b3d yet?