OpenAL

Blitz3D Forums/Blitz3D Userlibs/OpenAL

Has anyone looked into writing a .decls file for OpenAL? It supports EAX and other good things.

http://www.openal.org

Yeah it looks really good.

/Alienforce

I was doing it last week, but my comp crashed.
All gone! :)

I might start it up again...

I would really appreciate any work you do on this, and I bet a lot of others would, too.

this would be ideal for Blitzmax!

anyone did that for b3d yet?