Has anyone done mimicced b3d loading functions that work incrementally?
IE: It could be used like this:
Local MeshVar,Progress
For b = 0 to Filesize("MyMesh")
MeshVar=LoadMesh(MeshVar,"MyMesh",b)
Progress=Progress+1
Next
Would be great if something like this was added to Blitz officially (openning a few doors), and probably not hard, but I'm not going to plaster "feature request" all over the place here - my feature requests usually turn into embarassments.
So... Has this been done? (Note: It must support either the same or more than the number of file formats supported by b3d or It's Just Not Good Enough).
IE: It could be used like this:
Local MeshVar,Progress
For b = 0 to Filesize("MyMesh")
MeshVar=LoadMesh(MeshVar,"MyMesh",b)
Progress=Progress+1
Next
Would be great if something like this was added to Blitz officially (openning a few doors), and probably not hard, but I'm not going to plaster "feature request" all over the place here - my feature requests usually turn into embarassments.
So... Has this been done? (Note: It must support either the same or more than the number of file formats supported by b3d or It's Just Not Good Enough).