I was going to request it, but in the meantime came up with this (only works on OS X):
I found that millisecs wasn't accurate enough for me, so I present the following.
Add this bit to your Blitz source:
And place this in a text file named "GetTime.c" in the same folder as your Blitz project:
This returns the time in seconds since System startup. I have no idea how to do this on Windows, but I'm sure someone else does.
I found that millisecs wasn't accurate enough for me, so I present the following.
Add this bit to your Blitz source:
Import "GetTime.c" Extern Function getTime:Double() End Extern
And place this in a text file named "GetTime.c" in the same folder as your Blitz project:
#include <Carbon/Carbon.h> double getTime() { double t; t=(double)GetCurrentEventTime(); return t; }
This returns the time in seconds since System startup. I have no idea how to do this on Windows, but I'm sure someone else does.