ProPixel Animator v1.00
Miscellaneous Forums/Content Creation Tools/ProPixel Animator v1.00
Hi all,
I'm pleased to announce ProPixel Animator has finally finished it's beta testing and a demo is available for download. For more details please visit
ProPixel Animator purchase page.

Downloads:
ProPixel Animator v1.00 DemoProPixel v1.70 (NEW!) DemoAnyhow, back to coding more features for both products.
Hmm, not sure if I am doing something wrong, but when I try clicking on the tabs at the top after opening a 'New' canvas, I get error requestors that say something like 'Critical Error! Unable to store Undo list.'
After clicking on OK quite a few times, the program asks if I would like to save before closing.
Ahh, thanks. That should have been fixed. I will contact the publishers and ensure the installer is correct.
Quick Fix:
Open up the installer dir.
Open up Data
Add a folder in Data: Temp
Add another folder in Temp: Redo
That will fix it!
Paul,
Great, thanks for the workaround.
A couple more points. I can't seem to get any of the functions that have right-click options to work. Is this a demo restriction or something I am doing wrong?
Also, do you plan to enhance the animation features to have similar brush move abilities like the old Deluxe Paint? That would make me very, very happy. :)
Hi Dragon,
Very strange on the right-click front. They should work fine (I'm also using WinXP Pro SP2 w/DX9.0c). Could you give me further information on this please?
As for the classic move tools in DPaint.... yes, they are indeed planned, so are transitions and a few other nifty additions to be announced nearer the time.
I would like to point out, ProPixel as a brand will continue to evolve for many years to come.
What about the updates to ProPixel and what about an upgrade offer for existing users? All software does this. ProMotion certainly does this.
Updates and Upgrades are not in my hands. Idigicon have the latest files with regards to updates. As for upgrade path you will have to email them directly I guess.
Paul,
I figured out the problem with my RMB. I run a mouse gesture program that should have been ignoring the RMB clicks in your program. I had to explicitly tell the program to ignore it, then the RMB clicks worked as expected. Sorry for the detour.
I look forward the the Amiga style animation support. When you get to that point, you will have a sale. Keep up the good work.
Thanks for the info Dragon. At least it's a 3rd party issue.