I have a 2d-ish project with a lot of platforms which move in about the X and Y. I have collisions working well with NG collision system. The only trouble is getting the player to stay on a platform and be allowed to move as well.
I can position him on the platform correctly but when a few lines of code later I use translate entity to move him laterally on the X he fails to move at all in relation to the platform he just sticks to it like glue :(
Is there a sort of limit to positioning and translating and entity each game loop? Do they add up together correctly?
I've been at this for over 5 hours now and think it's time I asked for some help...anybody have any ideas?
I can position him on the platform correctly but when a few lines of code later I use translate entity to move him laterally on the X he fails to move at all in relation to the platform he just sticks to it like glue :(
Is there a sort of limit to positioning and translating and entity each game loop? Do they add up together correctly?
I've been at this for over 5 hours now and think it's time I asked for some help...anybody have any ideas?