I was wondering, how can I adjust a mesh's rotations to align on a BLITZ terrain WITHOUT using the collision system or a camerapic.
the informations I would like to give are the X,Z (and Y?) positions on a terrain then, it will give me the normals of this position.
Is that possible ?
the informations I would like to give are the X,Z (and Y?) positions on a terrain then, it will give me the normals of this position.
Is that possible ?