Helloooo....
I am using 3dsmax with b3d pipeline. I want to export some helpers for control points and other information together with the map. Once exported, i have to use loadanimmesh or the helpers don't appear. But i need to use loadmesh to have proper collision with ode.dll.
So, what i am doing is to load with loadanimmesh, get the helpers, free the map, and reload with loadmesh.
Obviuosly this is a very slow way. Is there anyway to export the b3d with the helpers so i can loadmesh and get them?
Thanks in advance!
I am using 3dsmax with b3d pipeline. I want to export some helpers for control points and other information together with the map. Once exported, i have to use loadanimmesh or the helpers don't appear. But i need to use loadmesh to have proper collision with ode.dll.
So, what i am doing is to load with loadanimmesh, get the helpers, free the map, and reload with loadmesh.
Obviuosly this is a very slow way. Is there anyway to export the b3d with the helpers so i can loadmesh and get them?
Thanks in advance!