I need to output some variables to the screen in 2d, and I have to do it after renderworld... but I need to draw the text at the time I want to view the variable. say i'm studying the x position of a model, and I want to update it in realtime to the screen over my scene... How do I do that?
Keith
If the variable has changed by the time renderworld is called then use another variable to keep track of it at the point you desire and text out that instead.
EDIT: By the way, I'm having a bit of trouble understanding how this problem is arising for you in this particular context - a model is always going to be where it is at the point of rendering; so just render, text-out the values you need (and you could interrogate the object directly if needed... text x,y,entityx(myObject)) then flip.
Sorry I said it incorrectly, i merely meant as an example updating the display of the position on screen... and yeah I just update a variable and display it before flipping... grabbed it out of the code archives too... thanks though!