Hello, not strictly 3d but using B3D
I have a rotating triangle and want to test if a point is inside it. triangle has 3 x,y coordinates and the point has 1 x,y.
Is there an easy way to do it; maybe with normal vectors?
Marg
I have a rotating triangle and want to test if a point is inside it. triangle has 3 x,y coordinates and the point has 1 x,y.
Is there an easy way to do it; maybe with normal vectors?
Marg