For my next side-project, I may create an automatic terrain map texturer similar to that used in Terragen, except specialized for games. The key feature is using the slope of a hillside to decide what kind of colouring the ground will have, as well as modifying other maps (ie: Foliage maps). OTher features would follow as I needed them.
Has this already been done, or is it worth doing?
Has this already been done, or is it worth doing?