Hello,
I'm currently using Blitz3D and in the next days I'll start to work on my next game. As there isn't a Win32-Version of BlitzMax available I'm currently thinking of buying it and start developing using the Windows-Beta Version, so I want to ask if this is possible. Is most of it stable already or are there a lot of bugs left. I heard that the WIN-Version will be ready very soon, so it would probably better to start using BlitzMax Beta than coding the next 3 or 4 months using Blitz3D.
Also, because a OS X / Linux Port would also become possible.
I don't need 3D-Stuff for my next project, so it doesn't matter weather there is already a 3D-Module available.
So: Is developing already possible using Bmax Win Beta (and then swtiching to the stable during development progress)?
I'm currently using Blitz3D and in the next days I'll start to work on my next game. As there isn't a Win32-Version of BlitzMax available I'm currently thinking of buying it and start developing using the Windows-Beta Version, so I want to ask if this is possible. Is most of it stable already or are there a lot of bugs left. I heard that the WIN-Version will be ready very soon, so it would probably better to start using BlitzMax Beta than coding the next 3 or 4 months using Blitz3D.
Also, because a OS X / Linux Port would also become possible.
I don't need 3D-Stuff for my next project, so it doesn't matter weather there is already a 3D-Module available.
So: Is developing already possible using Bmax Win Beta (and then swtiching to the stable during development progress)?