I don't know if I am the only one, but I often end up typing in something like
Local list=New TList
By mistake, when it should be:
Local list:TList=New TList
The first version still compiles under BlitzMAX, and will work with the list functions, but of course is outside of the scope of the garbage collector which may lead to leaks.
I would like a compiler switch, similar to Strict which would throw an error when trying to compile the first version, unless explicit casting is used.
For example:
Local list=New TList
By mistake, when it should be:
Local list:TList=New TList
The first version still compiles under BlitzMAX, and will work with the list functions, but of course is outside of the scope of the garbage collector which may lead to leaks.
I would like a compiler switch, similar to Strict which would throw an error when trying to compile the first version, unless explicit casting is used.
For example:
StrictTypes 'This is okay Local list:TList=New TList 'This is okay since explicit casting is being used 'This won't actually compile at the moment, you have to do something like "Local list=Int(Byte Ptr(New TList))" instead Local list=Int(New TList) 'This reports an error Local list=New TLIst