..hi folks...why is my entities after I apply EntityAufofade comand, completely transparent and invisible, no matter wich range I use and how close/far I am from object/entity (some houses on my scene)??
EntityAutofade
Blitz3D Forums/Blitz3D Programming/EntityAutofade Never used that comand before, till now but it worked for me. Try it like EntityAutoFade house_mesh,30.0,100.0.
For me this was a side effect of using vertex color, the entity is either invisible or visible with entityalpha-nothing in between.
You can either not use vertexcolor or use vertexalpha to fade your meshes, this won't be automatic like entityautofade of course.
You can either not use vertexcolor or use vertexalpha to fade your meshes, this won't be automatic like entityautofade of course.