EntityAutofade

Blitz3D Forums/Blitz3D Programming/EntityAutofade

..hi folks...why is my entities after I apply EntityAufofade comand, completely transparent and invisible, no matter wich range I use and how close/far I am from object/entity (some houses on my scene)??

Never used that comand before, till now but it worked for me. Try it like EntityAutoFade house_mesh,30.0,100.0.

For me this was a side effect of using vertex color, the entity is either invisible or visible with entityalpha-nothing in between.

You can either not use vertexcolor or use vertexalpha to fade your meshes, this won't be automatic like entityautofade of course.