Blitz3D - BlitzMax Bank Compatibility?
BlitzMax Forums/BlitzMax Beginners Area/Blitz3D - BlitzMax Bank Compatibility?
Hi,
Can banks saved using Blitz3D be read by BlitzMax's LoadBank function?
Cheers.
I don't understand.
Yes there are possible ways. But you would need to save it as a file.
Edit}
You could create a blitz3d function to save a bank look in the mod folder under brl.bank might help you out
Noel - if I use CreateBank() in Blitz3D to create a memory bank for storing data, and save it to a file using WriteBytes(), is it possible to then read that created file into BlitzMax without any loss of data?
test it, try writing a text file via a bank and load it with BMax and see if it's the same.
I would if I had BlitzMax...
Yes it can.
The TEST.bnk created from the WriteBytes example in B3D is loaded into BMax using the bmx Openfile example (changed to ReadBytes.
why wouldn't it really loading a file into memory is the same on all OS's you just have to make sure if the OS uses Little or Big eridan.
Cheers.
I know nothing of file formats and stuff like that. I just wanted to cover my bases - my current project has a 49MB data file created which needs to be loaded into a bank, and I would like to port it to BlitzMax when it is released for Windows.