Help LoadAnimImage

BlitzMax Forums/BlitzMax Beginners Area/Help LoadAnimImage

I Have this little code:

Global caroset = LoadAnimImage( "incbin::Cardset/peekall.png",73,97,0,15 )
' Load a Cardset with 16x16 Cards

Graphics 640,480
'Graphic Mode

Now i want draw a Card on the Screen

DrawImage caroset,100,40,1

but i get this Message:

Runtime Error

Attempt to access field or method of Null Object

What's wrong, in OldSkool2 demo it works?
Can anyone help me1

try

IncBin "Cardset/peekall.png"
Global caroset = LoadAnimImage( "incbin::Cardset/peekall.png",73,97,0,15 )


I have tried your version but nothing happens?

You've got your loadanimage before the graphics command. The graphics command resets all previously loaded images.

Yep, tonyg is right. You have to set a graphics mode first then load your images.