... or is it just me not doing things the right way???
well, that's very simple, here is the code:
fpsFont = LoadImageFont("Pictures\Gargoyles N",18)
SetImageFont(fpsFont)
where Gargoyles N is a TrueType font my OS X is able to read... but I still get the default font when writing text with DrawText... don't know why...
well, that's very simple, here is the code:
fpsFont = LoadImageFont("Pictures\Gargoyles N",18)
SetImageFont(fpsFont)
where Gargoyles N is a TrueType font my OS X is able to read... but I still get the default font when writing text with DrawText... don't know why...