high res head( large image )
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just been messing with this for a few days. I aim to get more in to high poly modelling.
the plan is to create a normal map for it and get the low res version up and running.
nice :)
Looks great.
That can't be all the mesh? How many tris? Looks fantastic!
"Nice bike."
T-1000
nice work..the ears are very well done, i know these can be a real pain, what package do you use Ruz
too shiny ;)
maya,though you can do this technique in any package thats supports sub d.
yup too shiny ;)
Rook Zimbabwe - the low poly mesh is about 1600 tris, the sub divided or 'smoothed' once
should have pointed out that the top image is the subdivided one, the bottom the low poly base
I'd love to see this textured and animated. Looks very professional.
Great looking head, very pro! Define "low-poly"...?
Note to self: Learn more about SubD...
well done - are you doing this for your job or private?
cheersjfk, this is my spare time work. I just wanted to get back to doing some high res work after so long doing low poly stuff.
This head will be my base from which I will make other types of head including female.
Nice work, though a human head is never symetrical.. Still, Looks great!
hey , my head is totally symmetrical mate ;)
yeah the symetry is there because its going to be animated.
If I did a non symmetrical face it would be harder to rig
great.
reminds me of the guy who played batman in the first two movies...Alot!
>>This head will be my base from which I will make other types of head including female.<<
Hehe - and so did Leonardo da Vinci.
Suitably impressed!
hey , my head is totally symmetrical mate ;)
yeah the symetry is there because its going to be animated.
What your head isnt animated, how do you talk? LOL
Looks nice
Haven't seen him talking, but he obviously is using a keyboard :P
Actually I am not real!!
Amazing attention to detail, great stuff.
cheers shambler. gonna try and finish it soon, do some fancy rendering stuff.