Cant set entitypickmode to zero

Blitz3D Forums/Blitz3D Programming/Cant set entitypickmode to zero

I tried to produce a small demo of my problem but it only happens within my larger game, so I cant reproduce it.
THe problem is my animated mesh doesnt respond to the entitypickmode command when I want to set it to 'unpickable'


has anyone else come across this problem?

What is it, B3D, 3DS or X?

Also when you animate the mesh what did you set the animation type to??? 1,2,or 3??? Without seeing code I am only guessing.
-RZ

Sorry it WAS my mistake in the end,doh!

It seems it is usually mine as well! : )
-RZ