I tried to produce a small demo of my problem but it only happens within my larger game, so I cant reproduce it.
THe problem is my animated mesh doesnt respond to the entitypickmode command when I want to set it to 'unpickable'
has anyone else come across this problem?
THe problem is my animated mesh doesnt respond to the entitypickmode command when I want to set it to 'unpickable'
has anyone else come across this problem?