Hello all...
I have a question or two...
I decided to give Maplet a whirl and I have to say that, after using it for a bit and getting my head around how it works (didn't take that long), I really like it! It has a style of creating geometry pretty much identical to UnrealEd, changing "Add" and "Subtract" for "Fill" and "Carve" (or whatever Maplet's terms are). I should add the Unreal Editor is my favorite level design editor of all the engines/editors I've ever tried (practically all of them - no joke.. I'm a 3D engine/editor junkie :-).
The interface does have its bizarre quirks. Navigating the camera can become rather odd after a bit.. I find I have to reset it after a while or it starts spinning out of control if I try to rotate the view even a little, etc... But the editing part is very intuitive and the results are immediately apparent.
The one major downfall to it that I find is its limited texture editing capabilities. It's pretty much mandatory that you go in with another program after to re-texture certain surfaces that were inadverdently affected during creation, etc. So.. I looked into that and found "Decorator" here on the Blitz site.
This leads me to my questions, first about Decorator:
1. Does decorator allow you to rotate, scale or pan a texture on the surface, or are you only able to re-paint a different texture to it? To be truly useful, I think those functions are mandatory.. What if I want to decorate a surface with a certain texture but then need to scale it vertically to fit right, etc.. Does Decorator allow for this? I would try it myself but I'm on a PC right now that can't run Maplet... or probably Decorator for that matter.
Can Maplet be used to create any sort of exterior structures, *and* interior? Like, a buiding I could put on a landscape with an actual interior people can walk into.. or would they have to be separate models?
If Decorator isn't the program to do this.. are there any alternatives out there than can?
And as a final question, does anyone have any shots of work they've done using Maplet? I have no doubt of what *can* be done with it with enough time and creativity but aside from the demo map that ships with it, I haven't seen anything else. Does anyone even really use it?
Thanks!
I have a question or two...
I decided to give Maplet a whirl and I have to say that, after using it for a bit and getting my head around how it works (didn't take that long), I really like it! It has a style of creating geometry pretty much identical to UnrealEd, changing "Add" and "Subtract" for "Fill" and "Carve" (or whatever Maplet's terms are). I should add the Unreal Editor is my favorite level design editor of all the engines/editors I've ever tried (practically all of them - no joke.. I'm a 3D engine/editor junkie :-).
The interface does have its bizarre quirks. Navigating the camera can become rather odd after a bit.. I find I have to reset it after a while or it starts spinning out of control if I try to rotate the view even a little, etc... But the editing part is very intuitive and the results are immediately apparent.
The one major downfall to it that I find is its limited texture editing capabilities. It's pretty much mandatory that you go in with another program after to re-texture certain surfaces that were inadverdently affected during creation, etc. So.. I looked into that and found "Decorator" here on the Blitz site.
This leads me to my questions, first about Decorator:
1. Does decorator allow you to rotate, scale or pan a texture on the surface, or are you only able to re-paint a different texture to it? To be truly useful, I think those functions are mandatory.. What if I want to decorate a surface with a certain texture but then need to scale it vertically to fit right, etc.. Does Decorator allow for this? I would try it myself but I'm on a PC right now that can't run Maplet... or probably Decorator for that matter.
Can Maplet be used to create any sort of exterior structures, *and* interior? Like, a buiding I could put on a landscape with an actual interior people can walk into.. or would they have to be separate models?
If Decorator isn't the program to do this.. are there any alternatives out there than can?
And as a final question, does anyone have any shots of work they've done using Maplet? I have no doubt of what *can* be done with it with enough time and creativity but aside from the demo map that ships with it, I haven't seen anything else. Does anyone even really use it?
Thanks!