Light question

Blitz3D Forums/Blitz3D Programming/Light question

I just tried changing my LightRange light,far# value, and nothing appears to happen.

Is this becuse the default light (light=CreateLight() or light=CreateLight(1)) has an infinite range, unlike CreateLight(2) and CreateLight(3)?

Yes light type 1 is directional and has infinite range.

Your lighting may be maxed out, in which case turn off any lights of type 1 and you should be able to see the effect of any type 2/3 lights then.

Thanks Shambler.

No, I just want a simple 'sun'.
Do I still have to 'PointEntity light' down to my terrain, or is that light omnidirectional?

A light of type 2 has a position but no direction, it's like a lightbulb.
[edit] it creates light that shines in all directions.

If you want a sun then that is what light type 1 is for, unless you want it to fade out that is.

Cheers, Shambler.