Does anyone know if it's possible to set the Callback function of the B3D window.
I think the command in c++ is :-
LONG SetWindowLong(
HWND hWnd,
int nIndex,
LONG dwNewLong
);
nIndex = GWL_WNDPROC - Sets a new address for the window procedure.
dwNewLong = Address of new function.
Basically I want to direct the callback to a new WindowProc and analyze/react-to different windows events.
Hope someone can help.
I think the command in c++ is :-
LONG SetWindowLong(
HWND hWnd,
int nIndex,
LONG dwNewLong
);
nIndex = GWL_WNDPROC - Sets a new address for the window procedure.
dwNewLong = Address of new function.
Basically I want to direct the callback to a new WindowProc and analyze/react-to different windows events.
Hope someone can help.