engine duckstab
Miscellaneous Forums/Blitz Showcase/engine duckstab

early screenshot of a engine which creates levels on the fly
OK. I don't know what you're showing off there if the engine is supposed to generate levels. 'Cause it's just an array of models.
AHH MY EYES! IT BURNS!
easy man it was an entity placement code running to make sure enemies aint placed in the walls more screen shots
looks promising... Make yourself a roguelike from that. :)
Remove the stupid fog, or change the color, it makes the images look worse.
anybetter
Looks promising, would benefit from a detail texture to hide the low res texture you have atm.
Nice!! I'll wait with baited breath to see whats next!! Ahh Rogue....yeah you could bust out something like that!
hmm..so wich bit have to impress me?

all created on the fly except the textures :)
working on other features for the wall and doorways
So it creates a random level?
Perfect for a Rougelike game! :) Cool!
Keep up the good work!
looking good so far.

pictures added to level to break up repetative pattern
Pretty cool! Keep up the good work!
By the way - That bottom number on bottom left in last pic - FPS?!?!?!?!??! Wow!
updated archways formular to allow for vertical moving door which will be single surface also

lower framerate at the mo due to using 2 planes for top and bottom
Is the mood going to remain dark?
no only working on one tileset at the mo which is a Castle/City/Dungeon set
once all the glitches are removed I will work on the extra sets
Rewriting the engine to allow better culling and lower polycount ie no duped tris
http://www.blitzbasic.com/logs/userlog.php?user=7883&log=421
Its looking better at every screenshot ... keep on going.
I wanna see a demo game that uses the engine. Preferably a FPS with loads of monsters/zombies/teletubbies to kill. No scoreboard or any of that needed, just as long as I get to kill me something in the huge dungeons.
looks cool!
So what is it? Random Level generator?