Hello again Friends. I am desperated. I have a problem with the ODE collision library. Perhaps i should have post this in the userlib forum, but i think that here you will help me better :)
The problem is that the collision with a trimesh detects the edge of the polygons (think in a box made by two triangles). So when my sphere or my ccylinder touch the line between the triangles it jumps like crazy. In the ODE forums the called it the "fear the wireframe" problem.
I don't know how to solve it. I have tried to hack the normals, etc... and playing with contact parameters, but no solution...
Thanks all.
The problem is that the collision with a trimesh detects the edge of the polygons (think in a box made by two triangles). So when my sphere or my ccylinder touch the line between the triangles it jumps like crazy. In the ODE forums the called it the "fear the wireframe" problem.
I don't know how to solve it. I have tried to hack the normals, etc... and playing with contact parameters, but no solution...
Thanks all.