Hi.
I am trying to make a tile based platform game. I made the tiles in a strip and loaded them with LoadAnimImage and the read a text file which stores the level data as:
sort of thing. What would be a better way of doing it which is still quick? Like it is now i can't tell whether the tile is passable or not.
Any suggestions?
Matt
I am trying to make a tile based platform game. I made the tiles in a strip and loaded them with LoadAnimImage and the read a text file which stores the level data as:
000000 000000 000000 111111 222222 222222
sort of thing. What would be a better way of doing it which is still quick? Like it is now i can't tell whether the tile is passable or not.
Any suggestions?
Matt