I'm thinking about making an RPG. I'm just trying to work out how it will work. A simple RPG would be simple to plan (hence the name). But this is no normal RPG. This is a weird RPG-RTS thingamabobber.
Basically you start out as a simple villager, in the island of (no name yet). You build a house, then go to the marketplace. By buying and selling things, you become more rich. Then you build a small shop. Then you can progress, etc. etc.
The entire goal of the game is to rule the entire island, and all the small islands surrounding it. It will be somewhat like the MMORPG Runescape, but not exactly. It won't be online (my team, for some reason, says it will be worse), but it will follow the basic design of an RPG, except for the fact that you can build buildings and arrange villages, and soon build up a giant kingdom that will someday rule the island.
Right now I'm just looking for ideas...it would be great if I could get some ideas from the people who know games the best - the people who make them.
Any suggestions and ideas are welcome.
Basically you start out as a simple villager, in the island of (no name yet). You build a house, then go to the marketplace. By buying and selling things, you become more rich. Then you build a small shop. Then you can progress, etc. etc.
The entire goal of the game is to rule the entire island, and all the small islands surrounding it. It will be somewhat like the MMORPG Runescape, but not exactly. It won't be online (my team, for some reason, says it will be worse), but it will follow the basic design of an RPG, except for the fact that you can build buildings and arrange villages, and soon build up a giant kingdom that will someday rule the island.
Right now I'm just looking for ideas...it would be great if I could get some ideas from the people who know games the best - the people who make them.
Any suggestions and ideas are welcome.