If you have 100 enemies running around a level in a first person shooter
they are all created from array of types and given entity names that contain there array position would
if be quicker to find there type from this name than looping all the array to find the picked enemy
they are all created from array of types and given entity names that contain there array position would
if be quicker to find there type from this name than looping all the array to find the picked enemy