i have 2 entitys, one shoots the other, and both walk on a landscape.
For Entity1 shooting entity2 i can only seem to get a collision sphere around entity2 (legs not included). But when entity2 hits the landscape it is using the preset elipsoid. Is this 'elipsoid' only working for the source entity?
For Entity1 shooting entity2 i can only seem to get a collision sphere around entity2 (legs not included). But when entity2 hits the landscape it is using the preset elipsoid. Is this 'elipsoid' only working for the source entity?