Possible Solution For ODE MultiUser

Blitz3D Forums/Blitz3D Userlibs/Possible Solution For ODE MultiUser

Here it is my post in the programming forum:

http://www.blitzbasic.com/Community/posts.php?topic=44181

Good Luck!

Or... you could just reposition the boxes in realtime after updating the physics, but before rendering :P ;)

Well, the constant reposition works good in LAN sendind messages every frame. But for Internet with lag time around 120ms or more, you need interpolation and extrapolation.

True. Good idea there. Luckily Im only working with LAN at the moment. Should i get to net programming i will need to use a newer ODE. :)

Excelent idea once again. I never meant it to sound like a dig BTW. :)