The isolated parts of the prolem:
incbin "media/tiles.png"
#resetlevel
global frames[]=[3,5,1,8,7]
global tiles
tiles = LoadAnimImage ("incbin::media/tiles.png",126,25,0,5)
repeat
drawimage tiles,x,y,frames[n]
if done with that tile frames[n]=0
if want to start over goto resetlevel
until escape
The problem is frames[] is not resetting to =[3,5,1,8,7] but instead remains =[0,0,0,0,0].
Everything else in the game resets to the start new game values, only frames[] is not resetting.
How do I reload that array?
incbin "media/tiles.png"
#resetlevel
global frames[]=[3,5,1,8,7]
global tiles
tiles = LoadAnimImage ("incbin::media/tiles.png",126,25,0,5)
repeat
drawimage tiles,x,y,frames[n]
if done with that tile frames[n]=0
if want to start over goto resetlevel
until escape
The problem is frames[] is not resetting to =[3,5,1,8,7] but instead remains =[0,0,0,0,0].
Everything else in the game resets to the start new game values, only frames[] is not resetting.
How do I reload that array?