Hi. I am doing a presentation for our local IGDA chapter showcasing the Blitz programming language's capabilities to make software and games. I wanted to know if people could provide me with Blitz game examples and software. After searching through this forum I have found some already but I would like to know if anyone has any other ones they think are nice. Please provide a name or link. Thank you all. Also does any one have the Zelda_Broken_Shards demo? I think this is really nice expansion on a classic game that was made using Blitz. Thanks again.
Blitz's Capabilities
Blitz3D Forums/Blitz3D Programming/Blitz's Capabilities The Gallery is certainly a good place to start.
Also, the Blitz Showcase forum.
And don't forget about the worklogs.
Also, the Blitz Showcase forum.
And don't forget about the worklogs.
Check out Aerial Antics! I've shown off a bunch of stuff at my local (or not so local cause it's 4 hours away) IGDA chapter. What chapter are you with?
On my website (link in the signature) you can find:
- an asteroids remake which records and plays back a whole game session
- a bomberman remake which can be played in a network
- a speech synthesizer which reads text and speaks it - complete with b+ source code
- and more.
Feel free to use it, if you like, in your presentation. If you do so, please remember to mention my name.
:)
Sergio.
- an asteroids remake which records and plays back a whole game session
- a bomberman remake which can be played in a network
- a speech synthesizer which reads text and speaks it - complete with b+ source code
- and more.
Feel free to use it, if you like, in your presentation. If you do so, please remember to mention my name.
:)
Sergio.
I am with the Phoenix Branch in North America. It good to know that someone else has presented blitz before the IGDA. Thanks for the link Semar and I will bring arial antics as well. The more the better.
Anyone have the Zelda_Broken_Shards demo? The link on the site does not seem to work.