In my current game I am trying to create a summary page that tells the user the number of shots fired, number of enemies hit and then an accuracy percentage based on those values. Unfortunately, the method I use to do this doesn't seem to work in Blitz:
accuracy_percent# = enemies_hit / shots_fired
On any calculator an equation like 4 divided by 8 would result in .5 , or 50 percent. But Blitz always returns a zero when I attempt to do any calculations like this.
Any workarounds? Thanks.
accuracy_percent# = enemies_hit / shots_fired
On any calculator an equation like 4 divided by 8 would result in .5 , or 50 percent. But Blitz always returns a zero when I attempt to do any calculations like this.
Any workarounds? Thanks.