I have need to change a TOK object's properties once created, such as changing the dimensions of a cube. This is when the TOK simulator is 'paused'.
Currently I destroy the TOK object and create another using my existing object create and delete functions, but I get some erratic bugs occur as a result, blitzcc.exe crashing out in seemingly random places.
Anyone got any tips how best to edit objects once created?
Cheers,
Currently I destroy the TOK object and create another using my existing object create and delete functions, but I get some erratic bugs occur as a result, blitzcc.exe crashing out in seemingly random places.
Anyone got any tips how best to edit objects once created?
Cheers,