Can Entity/Pivot links be severed,temporarily ?

Blitz3D Forums/Blitz3D Programming/Can Entity/Pivot links be severed,temporarily ?

SHORT VERSION : Can a link between an entity and its pivot be severed on a temporary basis. I am hoping for an elegant solution as I still need the pivot later in the program.

LONG VERSION : I have six spaceships orbiting a common pivot, all moving in an anti-clockwise direction. I move all the ships by simply rotating the pivot. I plan to allow each ship to fly off at a tangent one after the other so all the ships fly along the same flight path. However once a ship has broken orbit the rotation of its parent pivot is distrupting the intended straight line flight path.
Any help would be appreciated.

EntityParent ship,0 will break the ship away from the pivot.

Brilliant - Works like a dream.

Thank you for the very quick answer , stopped me pulling out even more of my hair, haven't got much left as it is.

Regards

Graham aka megamoose