I am using Mark's chasecam code, but I want 'markio' to stay the same distance from the camera no matter how fast he is going,
so I changed this line:
TranslateEntity entity_camera,dx*.1,dy*.1,(dz*.1)+speed
but the camera didnt centre itself properly and ended up at a strange angle,
can anyone help?
so I changed this line:
TranslateEntity entity_camera,dx*.1,dy*.1,(dz*.1)+speed
but the camera didnt centre itself properly and ended up at a strange angle,
can anyone help?