Just a few various questions:
1) Is it possible to detect what the current sound or channel volume is of a particular sound/channel?
2) Does the system mouse pointer always disappear when in full screen mode? If so, can someone please tell me the most effective way to use a graphic as a mouse pointer?
I'm currently using this method:
but it gives quite slow and jerky results and I have definitely seen much quicker/smoother results in other Blitz programs. Please help!
3) When the graphics mode is changed, do the Global variables containing graphics that were lost need to be reinitiated as Globals? This becomes a bit tricky when Globals can only be initiated outside functions. I've played around with labels and Gosub & Return but with uncertainty. Can someone suggest an effective way to restore the lost variables when changing graphics modes?
Any assistance would be greatly appreciated.
Thanks.
1) Is it possible to detect what the current sound or channel volume is of a particular sound/channel?
2) Does the system mouse pointer always disappear when in full screen mode? If so, can someone please tell me the most effective way to use a graphic as a mouse pointer?
I'm currently using this method:
DrawImage pointerGfx,MouseX(),MouseY()
but it gives quite slow and jerky results and I have definitely seen much quicker/smoother results in other Blitz programs. Please help!
3) When the graphics mode is changed, do the Global variables containing graphics that were lost need to be reinitiated as Globals? This becomes a bit tricky when Globals can only be initiated outside functions. I've played around with labels and Gosub & Return but with uncertainty. Can someone suggest an effective way to restore the lost variables when changing graphics modes?
Any assistance would be greatly appreciated.
Thanks.