Hey peeps
Using that GUI i glued together the other day i updated my old level/script editor. The screenie doesnt realy show of the UI very well but i wrote some "wrapper" code so my level editor didnt actually need changing for stuff to work.

What do you think of the screenie?
All the UI stuff can be moved around and once clicked, options appear below. you can also see the script editor and a script running... (an ol zombie game a mate of mine made in blitz, rewritten in the editor. Hey Paulo! yes, he is part of the forums. This is for you! |^.^)
The main thing i like about what ive done with the interface is that ive hidden the menu clutter (until needed) and layered everything. what youre seeing:
the main camera rendered in whole, then the 2d stuff is done, then the preview camera rendered to a texture (that is, a gadget's texture) so that the preview gadget works
Then i render the UI camera
Note that it isnt required to do this, a simple renderworld will suffice for most people, its only required like this when you have several cameras that are viewed on gadgets.
Anyway, I'l get a demo download soon, i maybe selling this you see :)
Using that GUI i glued together the other day i updated my old level/script editor. The screenie doesnt realy show of the UI very well but i wrote some "wrapper" code so my level editor didnt actually need changing for stuff to work.

What do you think of the screenie?
All the UI stuff can be moved around and once clicked, options appear below. you can also see the script editor and a script running... (an ol zombie game a mate of mine made in blitz, rewritten in the editor. Hey Paulo! yes, he is part of the forums. This is for you! |^.^)
The main thing i like about what ive done with the interface is that ive hidden the menu clutter (until needed) and layered everything. what youre seeing:
the main camera rendered in whole, then the 2d stuff is done, then the preview camera rendered to a texture (that is, a gadget's texture) so that the preview gadget works
Then i render the UI camera
Note that it isnt required to do this, a simple renderworld will suffice for most people, its only required like this when you have several cameras that are viewed on gadgets.
Anyway, I'l get a demo download soon, i maybe selling this you see :)