The bullets in the castle demo look like they have FX applied like entityblend but I cant find any reference to that in the source code, are they just plain sprites?
Bullets on the castle demo
Blitz3D Forums/Blitz3D Programming/Bullets on the castle demo yes. sprites will automatically mask/alpha unless you set fx type to 1.
+BlackD
+BlackD
they seem to glow white, or am I seeing things?
I dont think masking or alpha can acheive this
I dont think masking or alpha can acheive this
i think its just a default sprite