I have a topic on BC, but no luck. I cant get a my game to detect a colusion of a bullet and an astroid. However, I am using types. Bullets are triggered and rocks are comming at random....
Please see my topic on BC(I hope that isn't against any rules)
Blitz has problems detecting collisions between two moving objects.
Blitz has problems detecting collisions between two moving objects.
A wonderful feature for a gaming language...
Hey man, what do you mean WolRon? problems, this is all I need for my game ... please explain further?
JB
You must be kidding, right?
Sorry, my response was in reference to 3D collisions. Since this is the BlitzPLUS forum, it was probably my mistake. I am assuming your problem is in detecting collisions between images, correct?
You should post some code.
You should post some code.
Or a question.
It's fine dudes. Basically my game collision is working fine, brill in fact. I was writing it just as I read the post and thought "Oh, no. It won't work due to some bug or something". But actually, as it was a red herring I am pleased to report that the code is AOK, thanks.
The game is a kung fu platformer, old style. I'll post a demo soon. It's still really primative but has a great arcade feel.
see you changed from holes to battles now (tag line), Wolron.