Hi,
Hope some one can help please.
Im having trouble on a beat-em-up im working on.
Im at a lost on how to make Entity A rotate around Entity B on a 3d plane like you can in VF or Tekken when you are avoiding an attack.
1) Entity A has to face Entity B while rotating.
2) After Entity A has finised rotating around Entity B, Entity B then will automatically rotate itself to face Entity A.
3) Then the camera also rotates to show the two entities clearly. (so both entities appear at the same distance from the camera along the z axis, like a 2d streetfighter view)
Thanks for your help.
Hope some one can help please.
Im having trouble on a beat-em-up im working on.
Im at a lost on how to make Entity A rotate around Entity B on a 3d plane like you can in VF or Tekken when you are avoiding an attack.
1) Entity A has to face Entity B while rotating.
2) After Entity A has finised rotating around Entity B, Entity B then will automatically rotate itself to face Entity A.
3) Then the camera also rotates to show the two entities clearly. (so both entities appear at the same distance from the camera along the z axis, like a 2d streetfighter view)
Thanks for your help.