I'm not into code, so I don't understand a word about that, but...Anyone knows if there has been made some patch or something to add spline interpolation in animation for b3d files? I mean, once in the engine (as ultimate unwrap shows me nice interpolation in those files)
I know you can bake all anim into keyframes, making a key in every bone, for every frame, but is sounds to me as that is gonna be really expensive in HD memory(also ram?), specially when there are quite some animations... and ...Am I wrong to think it will also be expensive in performance? There are other reasons I really want to avoid that bake.
I know you can bake all anim into keyframes, making a key in every bone, for every frame, but is sounds to me as that is gonna be really expensive in HD memory(also ram?), specially when there are quite some animations... and ...Am I wrong to think it will also be expensive in performance? There are other reasons I really want to avoid that bake.