The problem with BlitzMax....

BlitzMax Forums/BlitzMax Beginners Area/The problem with BlitzMax....

Is that it is so damn hard to return to Blitz3D.

Top job! Well done Mark, Simon, and everyone else involved!

(Sorry for posting here, but where else should I put it)

Agreed ... Blitz3D is still great ... but I feel sloppy coding with it now. BlitzMax = Bricks & Mortar ... while Blitz3D is like building a Sand Castle ... something like that.

haha, I agree whole heartedly

It is very good indeedy. Definitely in a different league to any other BASIC variant around.

Blitz3D? Hah, that's not even been run on my computer since max came. One year from now it'll be a hazy memory.

Well I'm working on 2 projects one in Max one in B3D. I get the syntax mixed up sometimes but it's not too bad.

I think its worth mentioning just how stable BlitzMax (W32Beta) is.
So far, all the demos I've tried fire up without a hitch.
A good sign of a quality programming language indeed.

I also like the small exes which can be produced via 'FrameWork'.

Oh, and the 'sync modules' feature is a great way to update the language.

Max needs a new slogan though ...


BLITZMAX - A BEDROOM CODERS WET DREAM

BlitzMax joke:
Ball$ = "Baseball"
Try
	Throw Ball
Catch Ball$
	Print "Caught "+Ball
EndTry


Oh dear, its downhill from here...