Hi,
Having had the last week off work I decided I'd try to make a game in that time, so here is one that I made between Thursday last week and today. It is a fairly basic 3d dungeon crawl where the player tries to find as much treasure as they can and avoid/slay monsters along the way. Instructions for play can be found in the readme.txt file as well as on the instructions screen of the game.
Note the sound effects have to be changed as they are taken from some of the games I own, albeit old ones.
The download is about 2MB.
Here is a screenshot:

and here is the download link:
http://home.swiftdsl.com.au/~gezeder/lloyd/graverobber.zip
It should run fine on most systems given how low the specs are on my own PC.
Known issues:
5 seconds into every level beyond the first the game pauses for a brief moment (1-2 seconds).
When walking up stairs to exit level player walks through the exit mesh rather than up the
stairs, although level ends the same as expected.
Particle effects for some monsters do not always show correctly.
Just my thoughts/opinion: The easiest way to make a game when starting out is probably to trawl through the internet looking at old DOS games - ie old shareware dos games - the really simple ones - and base a game around one of those.
EDIT:I just uploaded a version with frame limiting - it runs
too fast on other people's machines.
Having had the last week off work I decided I'd try to make a game in that time, so here is one that I made between Thursday last week and today. It is a fairly basic 3d dungeon crawl where the player tries to find as much treasure as they can and avoid/slay monsters along the way. Instructions for play can be found in the readme.txt file as well as on the instructions screen of the game.
Note the sound effects have to be changed as they are taken from some of the games I own, albeit old ones.
The download is about 2MB.
Here is a screenshot:

and here is the download link:
http://home.swiftdsl.com.au/~gezeder/lloyd/graverobber.zip
It should run fine on most systems given how low the specs are on my own PC.
Known issues:
5 seconds into every level beyond the first the game pauses for a brief moment (1-2 seconds).
When walking up stairs to exit level player walks through the exit mesh rather than up the
stairs, although level ends the same as expected.
Particle effects for some monsters do not always show correctly.
Just my thoughts/opinion: The easiest way to make a game when starting out is probably to trawl through the internet looking at old DOS games - ie old shareware dos games - the really simple ones - and base a game around one of those.
EDIT:I just uploaded a version with frame limiting - it runs
too fast on other people's machines.