Is it possible to write to a file which I have previously included in my binary with incbin?
Could I have a Data-File with player keys and stuff in my exe and change that file in some way after compilation from the program itself. I feels possible aslong as I don't change the length of the file. I simply change that data which already exists.
Can anyone explain, has anyone tried?
Or should I use incbin to store "Default" data only?
Could I have a Data-File with player keys and stuff in my exe and change that file in some way after compilation from the program itself. I feels possible aslong as I don't change the length of the file. I simply change that data which already exists.
Can anyone explain, has anyone tried?
Or should I use incbin to store "Default" data only?