i have a problem,
i have texture and drawn a oval inside it with a virtical line,
i created a sprite and added the texture onto the sprite.
now rotating the sprite like this has the effect im after, BUT i need it for the texture
when i rotate the texture it does not rotate "from the middle"
does anyone know how to achieve this? my maths isn't very good and cos, and sins i know are part of it... please help
i have texture and drawn a oval inside it with a virtical line,
i created a sprite and added the texture onto the sprite.
now rotating the sprite like this has the effect im after, BUT i need it for the texture
when i rotate the texture it does not rotate "from the middle"
does anyone know how to achieve this? my maths isn't very good and cos, and sins i know are part of it... please help