I have a question regarding the new graphics command:
The help states the following:
Mostly self-explanatory, except for one thing:
does the Hertz command refer to the speed that the video adapter is preparing information, or is it the actual refreshrate that the monitor will show the refreshrate?
I have an LCD monitor myself, where refreshrates don't matter as much as on CRT's.
I find that if I specify '60' or '75' as the Hertz variable, my monitor will actually switch to those refreshrates.
But when I go to something artificially low, like say '5', the screen will update at 5 frames a second, but the refreshrate itself will stick to 60.
Now, how does Blitz handle this with -higher- refreshrates? Say, you specify 100Hz and the monitor in question won't support over 85 -- will it automatically go to 85Hz and simply try to talk to the openGL buffers 100 times a second, or will it actually try to switch to 100Hz and get an out-of-sync error?
Unfortunately that's kind of hard to test with my LCD, where any refreshrate that is not supported automatically default to 75...
But this would be something that's important to know, given how a lot of CRT's won't do 100Hz, while others make your eyes melt at 60Hz.
Also, what happens when you ommit the herz altogether? Will it default to a particular refreshrate by default, or will it assume some kind of computer-specific setting? (e.g. default refreshrate for that resolution on a particular videocard?)
The help states the following:
Graphics (width,height,depth=16, hertz=60)
width and height specify the size, in pixels, of the graphics mode, depth specifies the bit dept and hertz specifies the refresh rate
width and height specify the size, in pixels, of the graphics mode, depth specifies the bit dept and hertz specifies the refresh rate
Mostly self-explanatory, except for one thing:
does the Hertz command refer to the speed that the video adapter is preparing information, or is it the actual refreshrate that the monitor will show the refreshrate?
I have an LCD monitor myself, where refreshrates don't matter as much as on CRT's.
I find that if I specify '60' or '75' as the Hertz variable, my monitor will actually switch to those refreshrates.
But when I go to something artificially low, like say '5', the screen will update at 5 frames a second, but the refreshrate itself will stick to 60.
Now, how does Blitz handle this with -higher- refreshrates? Say, you specify 100Hz and the monitor in question won't support over 85 -- will it automatically go to 85Hz and simply try to talk to the openGL buffers 100 times a second, or will it actually try to switch to 100Hz and get an out-of-sync error?
Unfortunately that's kind of hard to test with my LCD, where any refreshrate that is not supported automatically default to 75...
But this would be something that's important to know, given how a lot of CRT's won't do 100Hz, while others make your eyes melt at 60Hz.
Also, what happens when you ommit the herz altogether? Will it default to a particular refreshrate by default, or will it assume some kind of computer-specific setting? (e.g. default refreshrate for that resolution on a particular videocard?)