H!
I'm testing some things for a 2D platform game, and i found this funny sprite

But what is the BEST way to handle with that?
loadimage("sprite")
;walk animation
nr(0) = grabimage(0,0,0)
nr(1) = grabimage(32,32,1)
nr(2) = grabimage(64,64,2)
etc
-- and then ?
// I only did 3D things but some easy thing like this is hard hahaha lol
Thanks for helping
I'm testing some things for a 2D platform game, and i found this funny sprite
But what is the BEST way to handle with that?
loadimage("sprite")
;walk animation
nr(0) = grabimage(0,0,0)
nr(1) = grabimage(32,32,1)
nr(2) = grabimage(64,64,2)
etc
-- and then ?
// I only did 3D things but some easy thing like this is hard hahaha lol
Thanks for helping