loadanimimage. Is this correct?

BlitzMax Forums/BlitzMax Beginners Area/loadanimimage. Is this correct?


Global mrrobot = LoadAnimImage("gfx\mrrobot.png",45,64,0,16,MASKEDIMAGE)



It doesnt work. I'm still trying to convert a project to blitzmax but it seems to die at LoadAnimimage.

oops. fixed.

the file didnt exist :/

lol