Before I try, is there anything stopping someone from passing a blitz made function pointer to windows thread 'stuff' and spawning threads like that?
I see Tommy's LuaScript lets you pass blitz functions to C++ code fine, but not sure if they're compatible with threads?
Would be nice to have a module like that,
New:Thread=Thread:Spawn( myFunction)
New:Priority(16)
etc..
I see Tommy's LuaScript lets you pass blitz functions to C++ code fine, but not sure if they're compatible with threads?
Would be nice to have a module like that,
New:Thread=Thread:Spawn( myFunction)
New:Priority(16)
etc..