Here are some good OpenGL resources to help you learn OpenGL programming from BlitzMax.
http://www.mevis.de/~uwe/opengl/opengl.html - An online html listing of all the OpenGL commands which goes on to detail all of the syntax and usage for those commands, great quick-reference
http://fly.cc.fer.hr/~unreal/theredbook/ - An online html book describing how OpenGL works at doing what it does and how to use it to achieve results, very informative
http://www.opengl.org/ - The official OpenGL website with all the latest news, specifications, etc
http://www.sgi.com/products/software/opengl/ - The Silicon Graphics website where OpenGL originated
http://www.gimlay.org/~andoh/opengl/index.html - An interesting website with lots of resources and links to OpenGL-related material, faq's etc
http://www.parallab.uib.no/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ - The online redbook OpenGL reference guide, same as before, but with a better interface/index
http://developer.apple.com/graphicsimaging/opengl/ - The OpenGL page at Apple ;-D
Enjoy! :-)
http://www.mevis.de/~uwe/opengl/opengl.html - An online html listing of all the OpenGL commands which goes on to detail all of the syntax and usage for those commands, great quick-reference
http://fly.cc.fer.hr/~unreal/theredbook/ - An online html book describing how OpenGL works at doing what it does and how to use it to achieve results, very informative
http://www.opengl.org/ - The official OpenGL website with all the latest news, specifications, etc
http://www.sgi.com/products/software/opengl/ - The Silicon Graphics website where OpenGL originated
http://www.gimlay.org/~andoh/opengl/index.html - An interesting website with lots of resources and links to OpenGL-related material, faq's etc
http://www.parallab.uib.no/SGI_bookshelves/SGI_Developer/books/OpenGL_PG/sgi_html/ - The online redbook OpenGL reference guide, same as before, but with a better interface/index
http://developer.apple.com/graphicsimaging/opengl/ - The OpenGL page at Apple ;-D
Enjoy! :-)