Hmm... I'm kinda stuck in my OpenGL endeavors because GLUT is not supported. Are there any plans?
GLUT support
BlitzMax Forums/BlitzMax Programming/GLUT support Wouldn't count on it. GLUT is just downright bad. Look at wrapping SDL (would be easy if BlitzMax could import structures, but at the moment it's a little more of a hassle...)
What functions does GLUT provide which you need for your projects zeedoktor?
There are quite a few functions that allow easy object creation, such as glutWireCube, glutWireSphere etc.
Guess I could look those up and translate those into regular gl speak...
Guess I could look those up and translate those into regular gl speak...
ahh, nice! Thanks!!