GLUT support

BlitzMax Forums/BlitzMax Programming/GLUT support

Hmm... I'm kinda stuck in my OpenGL endeavors because GLUT is not supported. Are there any plans?

Wouldn't count on it. GLUT is just downright bad. Look at wrapping SDL (would be easy if BlitzMax could import structures, but at the moment it's a little more of a hassle...)

What functions does GLUT provide which you need for your projects zeedoktor?

There are quite a few functions that allow easy object creation, such as glutWireCube, glutWireSphere etc.

Guess I could look those up and translate those into regular gl speak...

Here's a start. :)
Teapot: http://www.blitzbasic.com/Community/posts.php?topic=41645

ahh, nice! Thanks!!